by Beat Suter
Instruction Manuals – accessible and for everyone, but now obsolete
Most games in the 80s and 90s came on discs or CD-ROMs in artful cardboard boxes and contained an insightful instruction manual. The printed booklet was essential for teaching how to play the game, telling a story or prologue and making a player familiar with the computer system the game was made for. Instruction manuals were clear and detailed, often even extensive. The Swiss games of the 80s and 90s relied on them as much as any other game. These instruction manuals showed an interesting diversity of approaches from story booklets over cartoons to extensive strategy guides.
Part 1 — A Serious Manual
Part 2 — Story Booklets
Part 3 — From Strategy Guides to Downsizing the printed matter